- Worked as Sr.Game Artist and My key role is to look over at whole requirement of Game Art.
- Managed a team of 2 Peoples.
- 2D Environmental Art
- UI Design
- My key role is to create Concept sketches, Character designs and generate ideas for every single element which needs to be added in games for the pre-production stage.
- Also involved in the Production stage where we create all the art stuff and UX/GUI, particularly for the games.
- Worked there as a Senior Game Artist. Involved in multiple projects.
- Interacted, Managed and Designed complex graphics and animation for the client based projects.
- Later became a Design lead on company’s very own project Pocket Play.