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1

3d generalist

  • Create 3D models with texture and import them to Unity 3D (Game engine). 
  • Lighting and rendering.
  • Graphic Design.
  • Exhibited and worked on 5 AR/VR commercial products at AWE California
2

3d generalist

  • Used forensics medical and police reports to reconstruct injuries, victims, vehicle damage, and remodel site of incident
  • Convert real scenes and objects to animated objects through modeling, texturing, based on photographic reference 
  • Look developed, textured and shaded vehicle materials and lights
  • Assisted in architectural and vegetation modeling in Maya and Speed Tree 
  • Final treatment of VRay renders in compositing with After Effects
3

3d generalist

  • Create 3D art (concepting, modeling, texturing, rigging, animating).
  • Design levels.
  • Manage my time to meet deadlines and keep clients up to date.
  • Create professional, comprehensible contracts that were mutually beneficial for both the client and I.
  • Design user interfaces.
4

3d generalist

  • C# programming interactions for virtual reality and applications in Unity3D
  • Utilize external .dll files in Unity3D to streamline application development
  • Rig/Animate 2D/3D characters and props
  • Design and implement immersive and comprehensive UI 
  • 2D/3D asset creation 
  • Balance and adjust gameplay experiences 
  • Create and adjust shaders in Unity3d
5

3d generalist

  • Utilize external .dll files in Unity3D to streamline application development
  • Design and implement immersive and comprehensive UI
  • 2D/3D asset creation
  • Balance and adjust gameplay experiences