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game artist: Resume Samples & Writing Guide

William Baker

574 Holly St., Lane, SD 57358
[email protected]
898-365-4408

Professional Summary

 Highly creative and motivated Game Artist with a passion for developing visually stunning and engaging digital experiences. Expert in 2D and 3D art, animation, and design for interactive media. 

Employment history

Chief Game Artist, Pixar Emeryville, California
December 2011 – Present
  • Stay up to date with the latest trends in game art and design
  • Ensure that all artwork is completed on time and within budget
  • Troubleshoot any issues with game assets and provide solutions
Game Artist, Apple Inc. Cupertino, California
June 2011 – November 2011
  • Create high-quality artwork that meets the standards of the project
  • Ensure that all artwork is completed on time and within budget
  • Troubleshoot any issues with game assets and provide solutions
Entry Level Game Artist, Etsy Brooklyn, New York
November 2010 – May 2011
  • Stay up to date with the latest trends in game art and design
  • Participate in playtests and provide feedback on the game's visuals
  • Provide feedback and support to other team members

Education

Pratt Institute, Brooklyn, New York
Bachelor of Arts in Interior Design, September, 2010

Skills

Database Management
Technical
Social Media
Emotional Intelligence
Concept Art
Audio Editing.
Digital Illustration
Pre-production

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Cal Hall

287 Pine Valley Road, Coleraine, MN 55722
[email protected]
748-695-1439

Employment history

Chief Game Artist, Facebook Menlo Park, California
January 2022 – Present
  • Ensure that all artwork is properly integrated into the game engine
  • Work with the programming team to ensure that the game assets are optimized for performance
  • Create 3D models, textures, and animations for characters, environments, and props
Associate Game Artist, Google Mountain View, California
July 2021 – December 2021
  • Ensure that all artwork is properly integrated into the game engine
  • Develop and maintain a library of game assets
  • Design and implement game assets to meet technical and aesthetic requirements
Entry Level Game Artist, IDEO Chicago, Illinois
January 2020 – June 2021
  • Collaborate with the design team to create concept art and visual assets for games
  • Work with the programming team to ensure that the game assets are optimized for performance
  • Stay up to date with the latest trends in game art and design

Education

Savannah College of Art and Design, Savannah, Georgia
Doctor of Philosophy in Digital Media, November, 2019
Savannah College of Art and Design, Savannah, Georgia
Bachelor of Arts in Web Design, November, 2015

Skills

Emotional Intelligence
Presentation
Self-Motivation
Data Analysis
Digital Painting
3D Modeling
Animation
Audio Editing.

Yolie Walker

236 Pine Valley Avenue, Bostwick, GA 30623
[email protected]
609-767-9213

Professional Summary

 A highly creative and motivated game artist with a passion for creating unique visuals for video games. Experienced in concept art, asset creation, and animation, with a strong eye for detail and a commitment to delivering high-quality results. 

Employment history

Lead Game Artist, Adobe San Jose, California
May 2012 – Present
  • Ensure that all artwork is properly integrated into the game engine
  • Work closely with the art director to ensure a consistent art style across all game assets
  • Create high-quality artwork that meets the standards of the project
Associate Game Artist, Pixar Emeryville, California
December 2010 – April 2012
  • Stay up to date with the latest trends in game art and design
  • Create user interface elements and other game interface elements
  • Work with the programming team to ensure that the game assets are optimized for performance
Junior Game Artist, Google Mountain View, California
June 2009 – November 2010
  • Stay up to date with the latest trends in game art and design
  • Collaborate with the design team to create concept art and visual assets for games
  • Participate in playtests and provide feedback on the game's visuals

Education

Rhode Island School of Design, Providence, Rhode Island
Master of Arts in Interior Design, April, 2009
Rhode Island School of Design, Providence, Rhode Island
Bachelor of Arts in Fashion Design, April, 2005

Skills

Planning
Flexibility
Teamwork
Collaboration
Pre-production
Graphic Design
Digital Illustration
Storyboarding

Roy Brown

341 Pleasant St., Caney, OK 74533
[email protected]
737-398-6645

Employment history

Chief Game Artist, Apple Inc. Cupertino, California
September 2017 – Present
  • Work with the design team to ensure that the game assets meet the design requirements
  • Develop and maintain a library of game assets
  • Collaborate with the design team to create concept art and visual assets for games
Game Artist, Google Mountain View, California
March 2016 – August 2017
  • Work closely with the art director to ensure a consistent art style across all game assets
  • Create high-quality artwork that meets the standards of the project
  • Provide feedback and support to other team members
Jr. Game Artist, Adobe San Jose, California
September 2015 – February 2016
  • Provide feedback and support to other team members
  • Troubleshoot any issues with game assets and provide solutions
  • Stay up to date with the latest trends in game art and design

Education

Savannah College of Art and Design, Savannah, Georgia
Graphic Design Certificate, July, 2015

Skills

Critical Thinking
Professionalism
Visualization
Self-Motivation
Video Editing
Shading
Digital Sculpting
Storyboarding

Yolanda Long

762 Mountain View Road, Pine Haven, WY 82721
[email protected]
847-264-5309

Professional Summary

 A talented Game Artist with a passion for creating visually stunning digital experiences. Skilled in creating concept art, 3D models, textures, and animation for a variety of game platforms. 

Employment history

Senior Game Artist, Facebook Menlo Park, California
February 2012 – Present
  • Create high-quality artwork that meets the standards of the project
  • Ensure that all artwork is completed on time and within budget
  • Design and implement game assets to meet technical and aesthetic requirements
Associate Game Artist, Microsoft Redmond, Washington
February 2011 – January 2012
  • Ensure that all artwork is properly integrated into the game engine
  • Provide feedback and support to other team members
  • Create high-quality artwork that meets the standards of the project
Jr. Game Artist, Microsoft Redmond, Washington
September 2009 – January 2011
  • Ensure that all artwork is properly integrated into the game engine
  • Stay up to date with the latest trends in game art and design
  • Provide feedback and support to other team members

Education

Rhode Island School of Design, Providence, Rhode Island
Bachelor of Arts in Art History, July, 2009

Skills

Research
Strategic Thinking
Presentation
Adaptability
3D Modeling
Digital Illustration
Rendering
Concept Art

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game artist Job Descriptions; Explained

If you're applying for an game artist position, it's important to tailor your resume to the specific job requirements in order to differentiate yourself from other candidates. Including accurate and relevant information that directly aligns with the job description can greatly increase your chances of securing an interview with potential employers.

When crafting your resume, be sure to use action verbs and a clear, concise format to highlight your relevant skills and experience. Remember, the job description is your first opportunity to make an impression on recruiters, so pay close attention to the details and make sure you're presenting yourself in the best possible light.

1

game artist

  • Worked as Sr.Game Artist and My key role is to look over at whole requirement of Game Art.
  • Managed a team of 2 Peoples.
  • 2D Environmental Art 
  • UI Design 
2

game artist

  • My key role is to create Concept sketches, Character designs and generate ideas for every single element which needs to be added in games for the pre-production stage.
  • Also involved in the Production stage where we create all the art stuff and UX/GUI, particularly for the games.
  • Worked there as a Senior Game Artist. Involved in multiple projects.
  • Interacted, Managed and Designed complex graphics and animation for the client based projects.
3

game artist

  • Later became a Design lead on company’s very own project Pocket Play.

game artist Job Skills

For an game artist position, your job skills are a key factor in demonstrating your value to the company and showing recruiters that you're the ight fit for the role. It's important to be specific when highlighting your skills and ensure that they are directly aligned with the job requirements, as this can greatly improve your chances of being hired. By showcasing your relevant skills and experience, you can make a compelling case for why you're the best candidate for the job.

How to include technical skills in your resume:

Technical skills are a set of specialized abilities and knowledge required to perform a particular job effectively. Some examples of technical skills are data analysis, project management, software proficiency, and programming languages, to name a few.

Add the technical skills that will get hired in your career field with our simple-to-use resume builder. Select your desired resume template, once you reach the skills section of the builder, manually write in the skill or simply click on "Add more skills". This will automatically generate the best skills for your career field, choose your skill level, and hit "Save & Next."

  • 3D Modeling
  • Texturing
  • Animation
  • Lighting
  • Rigging
  • Character Design
  • Concept Art
  • Rendering
  • Shading
  • Visual Effects
  • Storyboarding
  • Motion Graphics
  • Digital Painting
  • Matte Painting
  • Graphic Design
  • Digital Sculpting
  • Digital Illustration
  • User Interface Design
  • Pre-production
  • Video Editing
  • Audio Editing.

How to include soft skills in your resume:

Soft skills are non-technical skills that relate to how you work and that can be used in any job. Including soft skills such as time management, creative thinking, teamwork, and conflict resolution demonstrate your problem-solving abilities and show that you navigate challenges and changes in the workplace efficiently.

Add competitive soft skills to make your resume stand-out to recruiters! Simply select your preferred resume template in the skills section, enter the skills manually or use the "Add more skills" option. Our resume builder will generate the most relevant soft skills for your career path. Choose your proficiency level for each skill, and then click "Save & Next" to proceed to the next section.

  • Communication
  • Interpersonal
  • Leadership
  • Time Management
  • Problem Solving
  • Decision Making
  • Critical Thinking
  • Creativity
  • Adaptability
  • Teamwork
  • Organization
  • Planning
  • Public Speaking
  • Negotiation
  • Conflict Resolution
  • Research
  • Analytical
  • Attention to Detail
  • Self-Motivation
  • Stress Management
  • Collaboration
  • Coaching
  • Mentoring
  • Listening
  • Networking
  • Strategic Thinking
  • Negotiation
  • Emotional Intelligence
  • Adaptability
  • Flexibility
  • Reliability
  • Professionalism
  • Computer Literacy
  • Technical
  • Data Analysis
  • Project Management
  • Customer Service
  • Presentation
  • Written Communication
  • Social Media
  • Troubleshooting
  • Quality Assurance
  • Collaboration
  • Supervisory
  • Risk Management
  • Database Management
  • Training
  • Innovation
  • Documentation
  • Accounting
  • Financial Management
  • Visualization
  • Reporting
  • Business Acumen
  • Process Improvement
  • Documentation
  • Relationship Management.

How to Improve Your game artist Resume

Navigating resume pitfalls can mean the difference between landing an interview or not. Missing job descriptions or unexplained work history gaps can cause recruiters to hesitate. Let's not even talk about the impact of bad grammar, and forgetting your contact info could leave your potential employer hanging. Aim to be comprehensive, concise, and accurate.

Mike Ingram

460 Oakwood Court, Concord, NE 68728
[email protected]
722-619-5912

Employment history

Senior Game Artist, Facebook Menlo Park, California
May 2012 – May 2022
  • Design and implement game assets to meet technical and aesthetic requirements
  • Create 3D models, textures, and animations for characters, environments, and props
  • Work closely with the art director to ensure a consistent art style across all game assets
Game Artist, Google Mountain View, California
November 2011 – April 2012
  • Collaborate with the design team to create concept art and visual assets for games
  • Troubleshoot any issues with game assets and provide solutions
  • Create high-quality artwork that meets the standards of the project
Junior Game Artist, Google Mountain View, California
April 2011 – October 2011

Education

Rhode Island School of Design, Providence, Rhode Island
Bachelor of Arts in Animation, February, 2011

Skills

Self-Motivation
Collaboration
Time Management
Training
Animation
Rendering
Motion Graphics
User Interface Design

Unexplained Year Gaps and Missing Job Experiences are a No-no

Gaps in your resume can prevent recruiters from hiring you if you don't explain them.

Key Insights
  • It's okay to have gaps in your work experience but always offer a valid explanation instead of just hiding it.
  • Use the gap to talk about positive attributes or additional skills you've learned.
  • Be honest and straightforward about the gap and explain it using a professional summary.

How to Optimize Your game artist Resume

Keep an eye out for these resume traps. Neglecting to detail your job roles or explain gaps in your career can lead to unnecessary doubts. Grammar blunders can reflect negatively on you, and without contact information, how can employers reach you? Be meticulous and complete.

Paul Coleman

917 Willow Park, Rock Island, TX 77470

Professional Summary

 A highly creative and motivated Game Artist with a passion for creating visually stunning and immersive experiences. Experienced in creating 3D models, textures, and animations for a variety of games. 

Employment history

Chief Game Artist, Facebook Menlo Park, California
July 2012 – Present
  • Wrk closeley wit the art directer too ensurre a consistant art style acros all game asets.
  • Parcticipate in playtests and provied feedback on the games visual's.
  • Ensure that all artwork is properlly integrated into the game engine.
Game Artist, Twitter San Francisco, California
January 2011 – June 2012
  • Troubleshooten any issuess with game assets and providin solutionss.
  • Paricipate in playtests and provied feedback on the game's visuals.
  • Wrk wit the programing team too ensur that the game assets are optimised for performance.
Jr. Game Artist, The New York Times New York City, New York
January 2010 – December 2010
  • Ensures that all artwork is properly integratings into the game engine.
  • Provide feeback an suport to othe team memmbers.
  • Develp and miantain a librar of game asets.

Education

Pratt Institute, Brooklyn, New York
Doctor of Philosophy in Fashion Design, November, 2009
Pratt Institute, Brooklyn, New York
Bachelor of Arts in Fine Arts, December, 2005

Skills

Project Management
Public Speaking
Critical Thinking
Collaboration
Digital Illustration
Animation
Character Design
Pre-production

Avoid Spelling Mistakes and Include your Contact Information

Missing contact information prevents recruiters from understanding you're the best fit for the position.

Key Insights
  • Make sure you're not missing contact information on your resume. That should include your full name, telephone number and email address.
  • Make sure to use a professional email address as part of your contact information.
  • Highlight your contact information and double check that everything is accurate to help recruiters get in touch with you.

game artist Cover Letter Example

A cover letter can be a valuable addition to your job application when applying for an game artist position. Cover letters provide a concise summary of your qualifications, skills, and experience, also it also gives you an opportunity to explain why you're the best fit for the job. Crafting a cover letter that showcases your relevant experience and enthusiasm for the Accounts Payable role can significantly improve your chances of securing an interview.



William
Baker

[email protected]
898-365-4408
574 Holly St., Lane, SD
57358

Chief Game Artist
Etsy
Brooklyn, New York

To the respected Etsy Hiring Team


I am excited to apply for the Chief Game Artist role at Etsy. As a highly skilled Game Artist, I am confident that I have the necessary experience and abilities to make a valuable contribution to your organization.


Throughout my life, I have pursued my passion for Animation and sought out opportunities to learn and grow. My experience in Art & Creative & Design has given me valuable skills such as Database Management and Technical that have allowed me to improve professionally and personally. I am excited to bring these skills and my passion as a Game Artist to the position and work with a team of like-minded individuals to achieve our common goals.


Thank you for considering my application for the Chief Game Artist position. I hope you will allow me to show you what I am capable of bringing to your organization and how we can work together to make an impact on the industry.


Best regards,
William Baker
898-365-4408
[email protected]

William Baker






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Build your Resume in 15 minutes

Give yourself the best chance of standing out from the competition!

Create an awesome resume that meets the expectations of potential employers with our selection of professional, field-tested resume templates.