- Realization of Showcasing stands after working with the team to come up with ideas and concepts
- Creating animations for advertising
- Content creation and social accounts management
- Absorb the team’s experience all while sharing mine
senior 3d artist
- VFX and video composition art.
- In-game development building character and environment assets using Maya, ZBrush, Substance Designer/Painter, Photoshop, and other programs and tools.
- Extraordinary asset sculpting and modeling, Texturing, skills.
- Expert-level understanding of human and creature anatomy, form, shape language, and silhouette
- Successful experience leading a team of artists
- Dynamic, excellent communicator, big-picture minded and a model team-player
- Handling all the artistic and technical fields of the entire game creation process with the best optimization for the mobile game platform.
- Mentored asset team in Virtual reality project for hamley, s
- Took guest lecture, s on game art and 3d in pearl academy
- Took lectures on game art at frameboxx animation and visual effect
- Experience lighting environments and architecture
senior 3d artist
- Design AR/VR Applications in various categories.
- Model, Sculpt and texture game ready 3D Environments.
- Optimize 3D models and Levels for better performance on target platform.
- Gather and collect references to feed the concept artists.
- Model, Sculpt and texture 3D props base on references and concept arts.
- Level art design using game engines (Unity/UE4).
- Light, Effects and post process the game/App environments.
- Conceptualized, modeled, textured and optimized 3D models for a top down strategy game in the Unity engine during a crunch period which led to the successful reaching of the early-access milestone date.
- Maintained an open dialog with other wings of the team to receive their input on design and direction on models, as well as to ensure technical requirements were met.
- Ensured the development team was able to receive and setup models accurately on their client side by creating and providing a set-up guide.
- Maintain our high standards of quality while working within design constraints and balancing performance issues.