resume

Not in love with this template? Browse our full library of resume templates

boy

Build your resume in 15 minutes

Use professional field-tested resume templates that follow the exact resume rules employers look for.
1

3d artist

  • Realization of Showcasing stands after working with the team to come up with ideas and concepts
  • Creating animations for advertising
  • Content creation and social accounts management
  • Absorb the team’s experience all while sharing mine
2

senior 3d artist

  • VFX and video composition art.
  • In-game development building character and environment assets using Maya, ZBrush, Substance Designer/Painter, Photoshop, and other programs and tools.
  • Extraordinary asset sculpting and modeling, Texturing, skills.
  • Expert-level understanding of human and creature anatomy, form, shape language, and silhouette 
  • Successful experience leading a team of artists 
  • Dynamic, excellent communicator, big-picture minded and a model team-player 
  • Handling all the artistic and technical fields of the entire game creation process with the best optimization for the mobile game platform. 
3

3d artist

  • Mentored asset team in Virtual reality project for hamley, s 
  • Took guest lecture, s on game art and 3d in pearl academy 
  • Took lectures on game art at frameboxx animation and visual effect 
  • Experience lighting environments and architecture
4

senior 3d artist

  • Design AR/VR Applications in various categories.
  • Model, Sculpt and texture game ready 3D Environments.
  • Optimize 3D models and Levels for better performance on target platform.
  • Gather and collect references to feed the concept artists.
  • Model, Sculpt and texture 3D props base on references and concept arts.
  • Level art design using game engines (Unity/UE4).
  • Light, Effects and post process the game/App environments.
5

3d artist

  • Conceptualized, modeled, textured and optimized 3D models for a top down strategy game in the Unity engine during a crunch period which led to the successful reaching of the early-access milestone date. 
  • Maintained an open dialog with other wings of the team to receive their input on design and direction on models, as well as to ensure technical requirements were met.
  • Ensured the development team was able to receive and setup models accurately on their client side by creating and providing a set-up guide.
  • Maintain our high standards of quality while working within design constraints and balancing performance issues.