
Professional Summary
- Motivated and passionate to create industry ready video game.
- Experiences on working and leading a team of programmer team up to 7 programmer more than a years.
- Experiences on working on network and multiplayer game more than 2 years.
- Experiences on working using Unity more than 4 years
- Experiecens on working on multiple platform video games.
- Experiences on delivering an Early Access video games on steam called "ReLegend".
- Experiecens on developing tools to ease up features implementation.
- Experiecens on developing mobile and web game.
- Experiences on using multiple programming language such as C# (4 years), C++(1 years), Javascript(1 years), HTML(1 years), CSS(1 years).
Employment history
Lead Programmer, Luettgen, Grimes and Schneider. North Shandramouth, Wyoming
Oct. 2019 – Present
- Conduct trial runs of programs and software applications to be sure they will produce the desired information and that the instructions are correct.
- Correct errors by making appropriate changes and rechecking the program to ensure that the desired results are produced.
- Write, analyze, review, and rewrite programs, using workflow chart and diagram, and applying knowledge of computer capabilities, subject matter, and symbolic logic.
- Perform or direct revision, repair, or expansion of existing programs to increase operating efficiency or adapt to new requirements.
- Compile and write documentation of program development and subsequent revisions, inserting comments in the coded instructions so others can understand the program.
- Assign, coordinate, and review work and activities of programming personnel.
- Experience on developing visual tools for designer to implement game features.
- Experiecen on developing automated tools to ease features implementation.
Programmer, Carter, Leuschke and Jacobi. East Lupefurt, Rhode Island
Jun. 2018 – Jan. 2019
- Develop Gameplay Mechanics
- Develop Multiplayer Network Mechanics with client and server data transmition for both back end and front end
- Bug Testing and Fixing
- Prepare documentation on features implemented
- Develop Editor Tools to ease designer work flow on gameplay implementation
Programmer, Bauch LLC. North Ozell, Arkansas
Sep. 2018 – Oct. 2018
- start up a new business "Platelier Media"
- Developing own IP "Tower Fusion"
- tower defence game with tower fusion theme that allow player to fuse different type of tower to form a new tower
Programmer, Hamill-Swift. East Marisol, Texas
May. 2018 – Jun. 2018
- Develop on a game title called "Endless Boss Fight"
- Job scope is to develop player mechanic
- player movement
- player skill such as double jumping, dashing, teleportation, wall jump, and etc
- object pooling for player particle effect
- item mechanic such as item state, item skill, and item list
Game Programmer, Weber, Beer and Senger. East Doretheahaven, Massachusetts
Jan. 2018 – Feb. 2018
- using .net framework to create server that allow multiple client to connect to and transmit data in real time
- using unity to develop application with animation and data management
- handle multiple project
- finished one project for B2B
- currently working with another two projects for B2B
- develop a mobile app
- develop a web game
- develop unity app
Education
Klocko College, Tyreetown, Washington
Bachelor of Science, Game Developement, Oct. 2018
Skills
C++
.net framework
Unity3D
CSS
HTML
JavaScript
C#
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1
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- Leading Technical Team.
- Checking email concerns via Thunderbird and determine the end-user concerns if it is additional, adjustment and error to ensure the desired result before development.
- Conduct trial runs of programs and applying optimized code that will result in 10-20 years of usage without any correction
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- Consult with and assist System Support to define and resolve problems in running systems.
- Assign and review the work of the technical team to ensure codes are always optimized and the developed concern is the end-users desired result.
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2
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3
lead programmer, producer and designer
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- FMOD Utilization
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4
lead programmer/analyst
- Trains hospital personnel on the correct as well as most effective ways to utilize the Radiology Information System (R.I.S.) as well as Power Scribe 360.
- Respond to Help Desk tickets (including after hours) which involve radiology related issues, hardware or software related.
- Identifies end user’s personal system issues by working with end users to better understand what service requirements are necessary to resolve issues.
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- Study system trends in order to develop and implement more effective ways to utilize the RIS system.
- Analyze error interface to better understand how mapping is preventing Radiology orders from entering RIS system.
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5
lead programmer
- Currently designing main game architecture and framework for Project “Engenious”.
- Writes editor code so designers can seamlessly implement and interact with game components.
- Optimizing code to run on lower end and console devices.
- Experience on developing visual tools for designer to implement game features.